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What we dislike about this logo: The character is a very primitive and not very generic, the lines are very rough and edgy. The logo doesn't pop out how we would like it to, it looks like it would appeal to a younger audience than a broader age group. The character is also not generic and has a likeness of Oryx's costume.
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What we suggest: Make the character more generic and not appear like a particular member of our group. Build in some perspective angles or other complexities to make it really pop out. Try incorporating the character into an emblem design. Smooth out the edges and add more gradients/shading. Target a broader audience and show some strong emotion on the character conveying that we are fun. Add some decoration around the text, giving it a border or other treatment to make it more dominant, might also brighten the text up by changing the color from black to white or a brighter color.
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